SWAG Title: EGA/VGA ROUTINES

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Source
Subject
(formatted)

Author

Date & Time

ZipProportional FadeREYNIR STEFANSSON05-28-93 13:39
ZipConvert BGI to EXESWAG SUPPORT TEAM05-28-93 13:39
ZipEGA/VGA Bitmap FONTSSWAG SUPPORT TEAM05-28-93 13:39
ZipDetection of EGA/VGA CardEDWIN CALIMBO05-28-93 13:39
ZipDrawing a CircleSWAG SUPPORT TEAM05-28-93 13:39
ZipAnother Fader ProgramSWAG SUPPORT TEAM05-28-93 13:39
ZipText fading on a VGASEAN PALMER05-28-93 13:39
ZipDealing with EGA PaletSWAG SUPPORT TEAM05-28-93 13:39
ZipAnother Good FaderSWAG SUPPORT TEAM05-28-93 13:39
ZipYet another FaderEIRIK MILCH PEDERESEN05-28-93 13:39
ZipFAST RGB on EGA/VGAGRADY WERNER05-28-93 13:39
ZipGet current VideomodeSWAG SUPPORT TEAM05-28-93 13:39
ZipAnother text faderSWAG SUPPORT TEAM05-28-93 13:39
ZipGREAT text FaderJOHN WONG05-28-93 13:39
ZipInitialize BGI InterfaceSWAG SUPPORT TEAM05-28-93 13:39
ZipGet/Put Image functionsSWAG SUPPORT TEAM05-28-93 13:39
ZipOptimized line drawingSWAG SUPPORT TEAM05-28-93 13:39
ZipMODEXY for VGAMICHAEL MROSOWSKI05-28-93 13:39
ZipMore MODEXY for VGAKAI ROHRBACHER05-28-93 13:39
ZipAnother NICE faderCHRIS BEISEL05-28-93 13:39
ZipPALETTE tricksSWAG SUPPORT TEAM05-28-93 13:39
ZipPUTPIXEL in GraphicsMICHAEL NICOLAI05-28-93 13:39
ZipREADLNXYERIC MILLER05-28-93 13:39
Zipredefine Chars in EGA/VGASWAG SUPPORT TEAM05-28-93 13:39
ZipSetting Graphics ModeSWAG SUPPORT TEAM05-28-93 13:39
ZipAnother Set Graphics ModeSWAG SUPPORT TEAM05-28-93 13:39
ZipYet Another Set GraphSWAG SUPPORT TEAM05-28-93 13:39
ZipStill Another Set GraphSWAG SUPPORT TEAM05-28-93 13:39
ZipSETMODE5.PASSWAG SUPPORT TEAM05-28-93 13:39
ZipSet Graphics Mode #6SWAG SUPPORT TEAM05-28-93 13:39
ZipSet Graphics Mode #7SWAG SUPPORT TEAM05-28-93 13:39
ZipSet Graphics PageSWAG SUPPORT TEAM05-28-93 13:39
ZipSTARS1.PASBERNIE PALLEK05-28-93 13:39
ZipSTARS2.PASDANIEL SCHLENZIG05-28-93 13:39
ZipAnother Text FaderSWAG SUPPORT TEAM05-28-93 13:39
ZipVGA TricksSWAG SUPPORT TEAM05-28-93 13:39
ZipTWEAKED.PASSWAG SUPPORT TEAM05-28-93 13:39
ZipText FaderRON CZARNIK05-28-93 13:39
ZipVGA-PTR.PASSWAG SUPPORT TEAM05-28-93 13:39
ZipVGA BGI & DetectERIC MILLER05-28-93 13:39
ZipVGA Detect #1SEAN PALMBER05-28-93 13:39
ZipVGA Detect #2MICHAEL NICOLAI05-28-93 13:39
ZipVGA Fonts from fileSEAN PALMER05-28-93 13:39
ZipVGA User FontsSWAG SUPPORT TEAM05-28-93 13:39
ZipVGA ClrScr #1SWAG SUPPORT TEAM05-28-93 13:39
ZipVGA ClrScr #2SWAG SUPPORT TEAM05-28-93 13:39
ZipVGA ClrScr #3SWAG SUPPORT TEAM05-28-93 13:39
ZipMODE XYKAI ROHRBACHER05-28-93 13:39
ZipDispaly PIC,PCX,SCI,GIFSWAG SUPPORT TEAM05-30-93 08:57
Zip256 VGA ColorsWILBER VAN LEIJEN05-31-93 08:09
ZipScale BitmatsSEAN PALMER06-08-93 08:27
ZipAccess Video Bios FontsSEAN PALMER07-16-93 06:06
ZipDetect Presents of VGASEAN PALMER07-16-93 06:15
ZipGet the active fontJOSE ALMEIDA08-18-93 12:23
ZipGet one Char from FontJOSE ALMEIDA08-18-93 12:25
Zip43/50 Line ModeGREG ESTABROOKS08-27-93 20:52
ZipVGA Wait for retraceSWAG SUPPORT TEAM08-27-93 21:51
ZipVGA COLOR UnitPETER WOKKE08-27-93 22:09
Zip80x30 Text Mode ProcedureMIGUEL MARTINEZ09-26-93 08:44
ZipVGA TEXT SupportWIM VAN DER VEGT10-28-93 11:40
Zip50 Line modeSEAN PALMER11-02-93 04:44
ZipClear Screen in Mode $13WILLIAM MCBRINE11-02-93 05:26
ZipVGA LinesANDREW WOOLFSON11-02-93 08:10
ZipUsing ALL the memoryJAMES SAITO11-02-93 10:25
ZipPLASMA FractalSWAG SUPPORT TEAM11-02-93 10:32
ZipVGA Text Mode DemoKAI ROHRBACHER11-02-93 10:35
ZipSetting Video ModeMARC BIR11-02-93 10:35
ZipSet the VGA PaletteJOHN BECK11-02-93 12:14
ZipBitMap ScalerBERNIE PALLEK11-21-93 09:25
ZipWait for RETRACESWAG SUPPORT GROUP11-26-93 17:39
ZipVESA Video SupportSWAG SUPPORT TEAM11-26-93 17:48
ZipVIDEO MODESWAG SUPPORT TEAM11-26-93 17:48
ZipMore CharactersMAYNARD PHILBROOK01-27-94 11:52
ZipBitmap DisplayBO BENDTSEN01-27-94 11:53
ZipCharacter EditorMICHAEL HOENIE01-27-94 11:54
ZipColor BarsTHORSTEN BARTH01-27-94 11:56
ZipRetrace CorrectionJENS LARSSON01-27-94 11:56
ZipRead VGA DacsCOLIN BUCKLEY01-27-94 11:56
ZipEGA/VGA BitplanesJAN DOGGEN01-27-94 11:59
ZipFast VGA RoutinesPEDER HERBORG01-27-94 12:00
ZipFlamesJOHN BECK01-27-94 12:01
ZipFont SizeDARRELL STEWART01-27-94 12:01
ZipFractals!MIGUEL MARTINEZ01-27-94 12:02
ZipScreen ImagesFRANK HIRSCH01-27-94 12:07
ZipJulia SetNORBERT IGL01-27-94 12:10
ZipJulia SetANDREW KEY01-27-94 12:10
ZipFont BanksCHRIS PRIEDE01-27-94 12:12
ZipBetter Julia SetBAS VAN GAALEN01-27-94 12:16
ZipReding VGA PalettesCOLIN BUCKLEY01-27-94 12:16
ZipBank SwitchingJOHN IOZIA01-27-94 12:21
ZipShadingSHAUN ROOT01-27-94 12:21
ZipVesa UnitOLAF BARTELT01-27-94 12:24
ZipVesa Unit 2!SEAN PALMER01-27-94 12:25
ZipHigh Intensity BackgroundDARRYL FRIESEN01-27-94 17:46
ZipDetect EGA/VGA in ASMSWAG SUPPORT TEAM02-03-94 10:50
ZipChange EGA/VGA Font CharROB PERELMAN02-03-94 16:15
ZipGraphical Fades and PaletMIRKO HOLZER02-05-94 07:55
ZipScreen SweepBAS VAN GAALEN02-05-94 07:57
ZipVideo AddressesBAS VAN GAALEN02-09-94 11:49
ZipFade and Palette RoutinesWOLFGANG FRINK02-09-94 11:49
ZipVGA/EGA Multi Line ModesBOB SWART02-18-94 07:00
ZipVGA Text FontsMIGUEL MARTINEX05-25-94 08:13
ZipROM Font in $13GREG ESTABROOKS05-25-94 08:22
Zip25 & 50 Line mode in ASMIAN LIN05-25-94 08:24
ZipVGA DetectionGARETH BRAID05-25-94 08:24
ZipLinked in BGI filesWIM VAN DER VEGT05-25-94 09:25
ZipFading UnitFLORIAN ANSORGE05-26-94 06:15
Zip28 EGA/VGA RowsANDRES TARZIA05-26-94 06:20
ZipRotate 256x256 bitmapPAUL KAHLER08-24-94 13:25
ZipHigh intensity backgroundJOSE CAMPIONE08-24-94 13:25
ZipSet Border (BASM)BAS VAN GAALEN08-24-94 13:26
ZipCOPPER2.PASDAVID DAHL TEXTMODE COPPE08-24-94 13:29
ZipCubeYVES HETZER08-24-94 13:29
ZipSet Border ColorsPATRICK ROBERTS08-24-94 13:31
ZipLoading FONT fileJASON KANE08-24-94 13:31
ZipMore Text Fading.JUSTIN KING08-24-94 13:36
ZipText Screen FadingDAVE JARVIS08-24-94 13:36
ZipFader in textmodeGRANT BEATTIE08-24-94 13:36
ZipEGA/VGA Font EditorTHIERRY DE LEEUW08-24-94 13:40
ZipVGA Palette CodeRODNEY JOHNSON08-24-94 13:49
ZipText in mode 13h?IAN LIN08-24-94 13:55
Zipsmooth text scrollBAS VAN GAALEN08-24-94 13:57
ZipSNOW SCREEN SAVERNICK BATALAS08-24-94 13:57
ZipSnow Screen SaverERIC COOLMAN08-24-94 13:57
ZipFading TextscreenBAS VAN GAALEN08-24-94 14:00
Zip32x32 Bitmap TilesPAUL KAHLER08-24-94 17:52
ZipPalette Fades/TransparentDAVID DAHL08-24-94 17:53
ZipVGA-TEXT-FONT-EDITORLEW ROMNEY08-24-94 17:53
ZipText Font RoutinesOLAF BARTELT08-24-94 17:54
ZipMap DrawingJAMIE MORTIMER08-25-94 09:09
ZipCatMull-Rom spline sourceLEON DEBOER08-25-94 09:11
ZipNew 28 Line ModeBAS VAN GAALEN11-26-94 04:58
Zip3D Rendering in TeleGame SDKJOHN HOWARD11-26-94 04:58
Zip640x480x16 Mode ProgrammingARNE DE.BRUIJN11-26-94 04:58
ZipVESA point routine 640x480x16 PlotOLAF BARTELT11-26-94 04:58
ZipNew ANIVGA Fade - VerticalKAI ROHRBACHER11-26-94 04:58
ZipNew ANIVGA Fade - HorizontalKAI ROHRBACHER11-26-94 04:58
ZipANIVGA Fades - FixesKAI ROHRBACHER11-26-94 04:58
ZipANIVGA UpdatesKAI ROHRBACHER11-26-94 04:58
ZipBGI BMP FilesRANDALL ELTON DING11-26-94 04:58
Zip256 Color 320x200 BMP LoaderSIMON R BOWSER11-26-94 04:58
ZipGravity in GraphicsBAS VAN GAALEN11-26-94 04:58
ZipCheap Cross-fading RoutineDAVID PROPER11-26-94 04:58
ZipChecksumsJOSE CAMPIONE11-26-94 04:58
ZipText Mode Copper EffectsPEDER HERBORG11-26-94 04:58
ZipCopper Bar EffectsTHILO WAGNER11-26-94 04:58
ZipRainbow Credits ScrollBAS VAN GAALEN11-26-94 04:58
ZipCustom Font CreationCAMERON CLARK11-26-94 04:58
ZipQuick 256 VGA Palette CyclingTAPIO AIJALA11-26-94 04:58
ZipRain Dance MimicCAMERON CLARK11-26-94 04:58
ZipEnhancement for Commanche GraphicsSWAG SUPPORT TEAM11-26-94 04:58
ZipGraphics Readln/ReadKey etc.KANDA'JALEN EIRSIE11-26-94 04:58
ZipPlanar 16 Color Mode PlotJORT BLOEM11-26-94 04:58
ZipEllipse RoutineTANI HOSOKAWA11-26-94 04:58
ZipANIVGA Horizontal Expand FadeJOHN HOWARD11-26-94 04:58
ZipVGA Fonts for DPMI and REALCHRIS LAUTENBACH11-26-94 04:58
ZipFLI PlayerJOHN O'HARROW11-26-94 04:58
Zip6 Common Text ModesCHRIS FORBIS11-26-94 04:58
ZipFont Creation ProgramANDREW EIGUS11-26-94 04:58
ZipET4000 video cardBAS VAN GAALEN11-26-94 04:58
ZipBouncing VGA TrailsCAMERON CLARK11-26-94 04:58
ZipMono PCX ViewerANDREAS OESTLUND11-26-94 04:58
ZipHardware Scrolling RoutinesBAS VAN GAALEN11-26-94 04:58
Zipenhanced cross-fadeBAS VAN GAALEN11-26-94 04:58
ZipFull 256/16 Colour FadingJANNES DROST11-26-94 04:58
ZipFull VGA Fonts with Protected ModeCHRIS LAUTENBACH11-26-94 04:58
ZipNew Optimized UModeQ UnitANTONIO SANCHEZ11-26-94 04:59
ZipANIVGA WormholeJOHN HOWARD11-26-94 04:59
ZipNeat Wavey VGA ScollerJEROEN BOUWENS11-26-94 04:59
ZipFast Polygon FillALEX CHALFIN11-26-94 04:59
Zip3D PrismKRISJANIS GALE11-26-94 04:59
ZipRaycasting (Re: Doom) ExampleKAI ROHRBACHER11-26-94 04:59
ZipSet Secondary Page PositionBAS VAN GAALEN11-26-94 04:59
ZipVector Ball Ellipse SplashCAMERON CLARK11-26-94 04:59
ZipTweaked 256x256x256 ChainedBAS VAN GAALEN11-26-94 04:59
ZipTexture MappingALEX CHALFIN11-26-94 04:59
ZipTseng ET4000 SVGA ModesBAS VAN GAALEN11-26-94 04:59
ZipTSENG ET3000 And ET4000MAYNARD PHILBROOK11-26-94 04:59
Zip360x256x256 Tweaked ModeMAURICE MARVIN11-26-94 04:59
ZipVESA PutpixelJON ZARATE11-26-94 04:59
ZipMode 13 Fast Clear ScreenSCOTT SEARLE11-26-94 04:59
ZipGet the Video PageJOE WILCOX11-26-94 04:59
ZipImproved Cross-FadeBAS VAN GAALEN11-26-94 04:59
ZipDrip Drip DripCHRISTOPHER CHANDRA02-28-95 09:57
ZipVesa and 320x200x256JOHN STEPHENSON02-28-95 10:11
ZipRE: VESA BANK SWITCHINGJEREMIAS RAIME02-28-95 10:11
Zip3D Graphics RoutinesSCOTT STONE05-26-95 22:57
ZipStarfieldSCOTT STONE05-26-95 22:57
ZipStarField 2!GRANT SMITH05-26-95 22:57
ZipVESA InfoPEDRO MIGUEL BORGES05-26-95 22:58
ZipVesa UnitJOHN STEPHENSON05-26-95 22:59
ZipCool FontsWILLIAM BARATH05-26-95 23:00
ZipNice Copper BarsAKI TIKKALA05-26-95 23:00
ZipDoom 3D Engine TechniquesJOSH WHITING05-26-95 23:01
ZipDripping Screen!CHRISTOPHER CHANDRA05-26-95 23:01
ZipDumping a Mode 13h Screen to PCXKEVIN LUCK05-26-95 23:02
ZipTriple BufferingMARCIN BORKOWSKI05-26-95 23:02
ZipFast Sierpinski TriangleJEFF MOLOFEE05-26-95 23:03
ZipVESA Bank Switching in 640x480x256MARNIX TIMMERMANS05-26-95 23:03
ZipFast Pure ASM Line Routine in 320x200JEROEN BOUWENS05-26-95 23:05
ZipNice Light Vector with BoxALEX CHALFIN05-26-95 23:05
ZipFire CodeALEX CHALFIN05-26-95 23:06
ZipFire Code IIRICK HAINES05-26-95 23:06
ZipFire Algorithm ExplainedCLAUDIO TAGLIOLA05-26-95 23:06
ZipFire Code IIIEVAN JONES05-26-95 23:06
ZipFractalsDAVE JARVIS05-26-95 23:06
Zip->> Unisys LZH/GIF Patent Explained <<-RYAN THOMPSON05-26-95 23:07
ZipGIF Viewer up to 640x480x256MIKA STENBERG05-26-95 23:07
ZipDetectROBERT PALMQVIST05-26-95 23:08
ZipString Entry in Graphics ModeMICHAEL SLACK05-26-95 23:08
ZipHardware ScrollingARNE DE.BRUIJN05-26-95 23:08
ZipMorphing!NIK DRONET05-26-95 23:20
ZipFire Code VHILKO BENGEN05-26-95 23:22
ZipFire Code VIJERE SANISALO05-26-95 23:22
ZipSVGA GIF Displayer with FULL VESA UNIT!LIONEL CORDESSES05-26-95 23:22
ZipYet More Stars!JUSTIN GREER05-26-95 23:22
ZipDirect screen writes in SVGA Tseng ET400BAS VAN GAALEN05-26-95 23:22
ZipDrawing Objects in Mode 13hDIRK WESSELS05-26-95 23:22
ZipDetermine if VGA AvailabelJOHN HOWARD05-26-95 23:23
ZipPage SwappingMINTO GEORGE05-26-95 23:23
ZipPhong Shading AlgorithmJEROEN BOUWENS05-26-95 23:24
ZipBitplanes in Mode 12hARNE DE.BRUIJN05-26-95 23:24
Zip100% Pascal PlasmaSTEVEN MCLEOD05-26-95 23:24
ZipPouring Sand EffectMARCIN BORKOWSKI05-26-95 23:27
ZipTrue VESA Page SwitchingJASON RENNIE05-26-95 23:27
ZipShearingJOHN STEPHENSON05-26-95 23:27
ZipFlag SplinesBAS VAN GAALEN05-26-95 23:28
ZipSphere Mapping in 3DWIL BARATH05-26-95 23:28
ZipFast 3-Point SplinesWIL BARATH05-26-95 23:28
ZipA Plethora of VESA InformationMYLES STROUS05-26-95 23:29
ZipTexture MappingALEX CHALFIN & KRIS VERBEECK05-26-95 23:29
ZipText-Mapped Vector CubeALEX CHALFIN05-26-95 23:30
ZipMode 12h UnitWIL BARATH05-26-95 23:30
ZipReading TIFF FilesALAN B.05-26-95 23:30
Zip360x256x256 Graphics ModeKAI ROHRBACHER05-26-95 23:30
ZipVesa InitializationJEREMIAS RAIME05-26-95 23:31
ZipWorking VESA Code for All ModesKERRY SOKALSKY05-26-95 23:32
ZipSome VESA BIOS StuffDOYLE PATRICK05-26-95 23:32
ZipVoxel Demo with Text OverlayMIKI LANDEKIC05-26-95 23:32
ZipMulticolor Wormhole Dance!WIL BARATH05-26-95 23:33
ZipVGA linesEYAL DORON05-27-95 10:38
ZipRe: 256 ColoursZIV KATZIR09-04-95 10:44
ZipExploding Box - BGI RoutinesMICHAEL DAY09-04-95 10:48
ZipFire Code IVIAN LIN09-04-95 10:50
ZipConvert PCX file to PASCAL imagesBOJAN LANDEKIC09-04-95 10:53
ZipGame SpritesCAMERON CLARK09-04-95 10:54
ZipNew VoxelLandALEX CHALFIN09-04-95 10:54
ZipConvert PCX file to PASCAL imagesBOJAN LANDEKIC09-04-95 10:55
ZipAnother Flame ProgramIAN LIN09-04-95 10:55
ZipEnhanced Sinus ScrollBAS VAN GAALEN09-04-95 10:57
ZipSplit Screen VGAMARIO VAN DEN ANCKER09-04-95 10:57
ZipVGA ScrollerJOSE ANTONIO NODA09-04-95 11:01
Zip132 Column VGA ModeZBIGNIEW SZUSZKIEWICZ09-04-95 11:01
ZipWatery RipplesMORTEN HANSEN09-04-95 11:02
ZipFade ProceduresBOJAN LANDEKIC09-04-95 11:55
ZipAnother Text FaderSAM VILAIN11-22-95 13:27
ZipEGA VGA PALETTELUKASZ GRABUN11-22-95 13:29
ZipChanging Text FontsDANNY SWETT11-22-95 13:32
ZipProtected-Mode (DPMI) Vesa InfoRYSZARD SZKLENNIK11-22-95 13:33
ZipRun Length TGA ViewerPAT O'MALLEY11-22-95 15:50
ZipBASM Display String with fontJ.A.M. DE GREEF02-21-96 21:03
ZipRE: Loading PCX FilesALLAN BANG ANDERSEN02-21-96 21:04
ZipPhong-shadingJEROEN BOUWENS02-21-96 21:04
ZipMode-13 Variable Width fontEDDY JANSSON02-21-96 21:04
ZipSvga stuffDAVID HENNINGSSON02-21-96 21:04
ZipShow info on Targa fileGARY C. KING02-21-96 21:04
ZipVGA MODE 12 CodeTJAKOBS@MSWE.DNET.MS.PHIL02-21-96 21:04
ZipRe: Mode 80x50 or whateverJIM LEONARD02-21-96 21:04
ZipSaving the EGA/VGA FontLDEBOER@IBM.NET05-31-96 09:17
Zipcopy 640x480 VGA color screen to fileBREN SESSIONS05-31-96 09:17
ZipVesa Driver InterfacePEA05-31-96 09:17
ZipForce Different Video ModesSCOTT TUNSTALL05-31-96 09:17
ZipRe: FADING CODEMIKE PHILLIPS08-30-96 09:35
ZipDetect the DAC valuesARNE DE BRUIJN08-30-96 09:35
ZipFull featured VESA UnitLIONEL CORDESSES08-30-96 09:36
ZipDisplay Mono Bitmap in EGA/VGA text modeSWAG SUPPORT TEAM11-29-96 08:17
ZipMini VGA Graphics Mode unitNELSON CHU11-29-96 08:17
ZipVGA Textfont & Color changerNILTON CASTILLO ALBARRACIN11-29-96 08:17
ZipAnother GetMem > 64kGERHARD PIRAN11-29-96 08:17
ZipGotoxy in AssemblerSALVATORE MESCHINI05-30-97 18:17
ZipNeat Graphics unit to emulate WIN95TOMMY ANDERSON05-30-97 18:17
ZipEGA/VGA Mode unitANTON ZHUCHKOV05-30-97 18:17
Zipfast ellips-drawing procedureWOUTER 'TEUS' VAN REEVEN08-30-97 10:08
ZipA small graph unit using BGIEUGENEWA@MS8HNET.NET08-30-97 10:08
ZipFast implementation of digit plotting onYUVAL MELAMED01-02-98 07:34
ZipVGA ModeX graphics demoSWAG SUPPORT TEAM01-02-98 07:34
ZipComplete MCGA UnitSTEFAN OHRHALLINGER01-02-98 07:35
ZipLCD-style Fonts for the BGIPINO NAVATO01-02-98 07:35

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