Zipped Source | Subject (formatted) | Author | Date & Time | |
---|---|---|---|---|
Proportional Fade | REYNIR STEFANSSON | 05-28-93 13:39 | ||
Convert BGI to EXE | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
EGA/VGA Bitmap FONTS | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Detection of EGA/VGA Card | EDWIN CALIMBO | 05-28-93 13:39 | ||
Drawing a Circle | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Another Fader Program | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Text fading on a VGA | SEAN PALMER | 05-28-93 13:39 | ||
Dealing with EGA Palet | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Another Good Fader | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Yet another Fader | EIRIK MILCH PEDERESEN | 05-28-93 13:39 | ||
FAST RGB on EGA/VGA | GRADY WERNER | 05-28-93 13:39 | ||
Get current Videomode | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Another text fader | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
GREAT text Fader | JOHN WONG | 05-28-93 13:39 | ||
Initialize BGI Interface | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Get/Put Image functions | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Optimized line drawing | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
MODEXY for VGA | MICHAEL MROSOWSKI | 05-28-93 13:39 | ||
More MODEXY for VGA | KAI ROHRBACHER | 05-28-93 13:39 | ||
Another NICE fader | CHRIS BEISEL | 05-28-93 13:39 | ||
PALETTE tricks | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
PUTPIXEL in Graphics | MICHAEL NICOLAI | 05-28-93 13:39 | ||
READLNXY | ERIC MILLER | 05-28-93 13:39 | ||
redefine Chars in EGA/VGA | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Setting Graphics Mode | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Another Set Graphics Mode | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Yet Another Set Graph | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Still Another Set Graph | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
SETMODE5.PAS | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Set Graphics Mode #6 | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Set Graphics Mode #7 | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Set Graphics Page | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
STARS1.PAS | BERNIE PALLEK | 05-28-93 13:39 | ||
STARS2.PAS | DANIEL SCHLENZIG | 05-28-93 13:39 | ||
Another Text Fader | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
VGA Tricks | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
TWEAKED.PAS | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
Text Fader | RON CZARNIK | 05-28-93 13:39 | ||
VGA-PTR.PAS | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
VGA BGI & Detect | ERIC MILLER | 05-28-93 13:39 | ||
VGA Detect #1 | SEAN PALMBER | 05-28-93 13:39 | ||
VGA Detect #2 | MICHAEL NICOLAI | 05-28-93 13:39 | ||
VGA Fonts from file | SEAN PALMER | 05-28-93 13:39 | ||
VGA User Fonts | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
VGA ClrScr #1 | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
VGA ClrScr #2 | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
VGA ClrScr #3 | SWAG SUPPORT TEAM | 05-28-93 13:39 | ||
MODE XY | KAI ROHRBACHER | 05-28-93 13:39 | ||
Dispaly PIC,PCX,SCI,GIF | SWAG SUPPORT TEAM | 05-30-93 08:57 | ||
256 VGA Colors | WILBER VAN LEIJEN | 05-31-93 08:09 | ||
Scale Bitmats | SEAN PALMER | 06-08-93 08:27 | ||
Access Video Bios Fonts | SEAN PALMER | 07-16-93 06:06 | ||
Detect Presents of VGA | SEAN PALMER | 07-16-93 06:15 | ||
Get the active font | JOSE ALMEIDA | 08-18-93 12:23 | ||
Get one Char from Font | JOSE ALMEIDA | 08-18-93 12:25 | ||
43/50 Line Mode | GREG ESTABROOKS | 08-27-93 20:52 | ||
VGA Wait for retrace | SWAG SUPPORT TEAM | 08-27-93 21:51 | ||
VGA COLOR Unit | PETER WOKKE | 08-27-93 22:09 | ||
80x30 Text Mode Procedure | MIGUEL MARTINEZ | 09-26-93 08:44 | ||
VGA TEXT Support | WIM VAN DER VEGT | 10-28-93 11:40 | ||
50 Line mode | SEAN PALMER | 11-02-93 04:44 | ||
Clear Screen in Mode $13 | WILLIAM MCBRINE | 11-02-93 05:26 | ||
VGA Lines | ANDREW WOOLFSON | 11-02-93 08:10 | ||
Using ALL the memory | JAMES SAITO | 11-02-93 10:25 | ||
PLASMA Fractal | SWAG SUPPORT TEAM | 11-02-93 10:32 | ||
VGA Text Mode Demo | KAI ROHRBACHER | 11-02-93 10:35 | ||
Setting Video Mode | MARC BIR | 11-02-93 10:35 | ||
Set the VGA Palette | JOHN BECK | 11-02-93 12:14 | ||
BitMap Scaler | BERNIE PALLEK | 11-21-93 09:25 | ||
Wait for RETRACE | SWAG SUPPORT GROUP | 11-26-93 17:39 | ||
VESA Video Support | SWAG SUPPORT TEAM | 11-26-93 17:48 | ||
VIDEO MODE | SWAG SUPPORT TEAM | 11-26-93 17:48 | ||
More Characters | MAYNARD PHILBROOK | 01-27-94 11:52 | ||
Bitmap Display | BO BENDTSEN | 01-27-94 11:53 | ||
Character Editor | MICHAEL HOENIE | 01-27-94 11:54 | ||
Color Bars | THORSTEN BARTH | 01-27-94 11:56 | ||
Retrace Correction | JENS LARSSON | 01-27-94 11:56 | ||
Read VGA Dacs | COLIN BUCKLEY | 01-27-94 11:56 | ||
EGA/VGA Bitplanes | JAN DOGGEN | 01-27-94 11:59 | ||
Fast VGA Routines | PEDER HERBORG | 01-27-94 12:00 | ||
Flames | JOHN BECK | 01-27-94 12:01 | ||
Font Size | DARRELL STEWART | 01-27-94 12:01 | ||
Fractals! | MIGUEL MARTINEZ | 01-27-94 12:02 | ||
Screen Images | FRANK HIRSCH | 01-27-94 12:07 | ||
Julia Set | NORBERT IGL | 01-27-94 12:10 | ||
Julia Set | ANDREW KEY | 01-27-94 12:10 | ||
Font Banks | CHRIS PRIEDE | 01-27-94 12:12 | ||
Better Julia Set | BAS VAN GAALEN | 01-27-94 12:16 | ||
Reding VGA Palettes | COLIN BUCKLEY | 01-27-94 12:16 | ||
Bank Switching | JOHN IOZIA | 01-27-94 12:21 | ||
Shading | SHAUN ROOT | 01-27-94 12:21 | ||
Vesa Unit | OLAF BARTELT | 01-27-94 12:24 | ||
Vesa Unit 2! | SEAN PALMER | 01-27-94 12:25 | ||
High Intensity Background | DARRYL FRIESEN | 01-27-94 17:46 | ||
Detect EGA/VGA in ASM | SWAG SUPPORT TEAM | 02-03-94 10:50 | ||
Change EGA/VGA Font Char | ROB PERELMAN | 02-03-94 16:15 | ||
Graphical Fades and Palet | MIRKO HOLZER | 02-05-94 07:55 | ||
Screen Sweep | BAS VAN GAALEN | 02-05-94 07:57 | ||
Video Addresses | BAS VAN GAALEN | 02-09-94 11:49 | ||
Fade and Palette Routines | WOLFGANG FRINK | 02-09-94 11:49 | ||
VGA/EGA Multi Line Modes | BOB SWART | 02-18-94 07:00 | ||
VGA Text Fonts | MIGUEL MARTINEX | 05-25-94 08:13 | ||
ROM Font in $13 | GREG ESTABROOKS | 05-25-94 08:22 | ||
25 & 50 Line mode in ASM | IAN LIN | 05-25-94 08:24 | ||
VGA Detection | GARETH BRAID | 05-25-94 08:24 | ||
Linked in BGI files | WIM VAN DER VEGT | 05-25-94 09:25 | ||
Fading Unit | FLORIAN ANSORGE | 05-26-94 06:15 | ||
28 EGA/VGA Rows | ANDRES TARZIA | 05-26-94 06:20 | ||
Rotate 256x256 bitmap | PAUL KAHLER | 08-24-94 13:25 | ||
High intensity background | JOSE CAMPIONE | 08-24-94 13:25 | ||
Set Border (BASM) | BAS VAN GAALEN | 08-24-94 13:26 | ||
COPPER2.PAS | DAVID DAHL TEXTMODE COPPE | 08-24-94 13:29 | ||
Cube | YVES HETZER | 08-24-94 13:29 | ||
Set Border Colors | PATRICK ROBERTS | 08-24-94 13:31 | ||
Loading FONT file | JASON KANE | 08-24-94 13:31 | ||
More Text Fading. | JUSTIN KING | 08-24-94 13:36 | ||
Text Screen Fading | DAVE JARVIS | 08-24-94 13:36 | ||
Fader in textmode | GRANT BEATTIE | 08-24-94 13:36 | ||
EGA/VGA Font Editor | THIERRY DE LEEUW | 08-24-94 13:40 | ||
VGA Palette Code | RODNEY JOHNSON | 08-24-94 13:49 | ||
Text in mode 13h? | IAN LIN | 08-24-94 13:55 | ||
smooth text scroll | BAS VAN GAALEN | 08-24-94 13:57 | ||
SNOW SCREEN SAVER | NICK BATALAS | 08-24-94 13:57 | ||
Snow Screen Saver | ERIC COOLMAN | 08-24-94 13:57 | ||
Fading Textscreen | BAS VAN GAALEN | 08-24-94 14:00 | ||
32x32 Bitmap Tiles | PAUL KAHLER | 08-24-94 17:52 | ||
Palette Fades/Transparent | DAVID DAHL | 08-24-94 17:53 | ||
VGA-TEXT-FONT-EDITOR | LEW ROMNEY | 08-24-94 17:53 | ||
Text Font Routines | OLAF BARTELT | 08-24-94 17:54 | ||
Map Drawing | JAMIE MORTIMER | 08-25-94 09:09 | ||
CatMull-Rom spline source | LEON DEBOER | 08-25-94 09:11 | ||
New 28 Line Mode | BAS VAN GAALEN | 11-26-94 04:58 | ||
3D Rendering in TeleGame SDK | JOHN HOWARD | 11-26-94 04:58 | ||
640x480x16 Mode Programming | ARNE DE.BRUIJN | 11-26-94 04:58 | ||
VESA point routine 640x480x16 Plot | OLAF BARTELT | 11-26-94 04:58 | ||
New ANIVGA Fade - Vertical | KAI ROHRBACHER | 11-26-94 04:58 | ||
New ANIVGA Fade - Horizontal | KAI ROHRBACHER | 11-26-94 04:58 | ||
ANIVGA Fades - Fixes | KAI ROHRBACHER | 11-26-94 04:58 | ||
ANIVGA Updates | KAI ROHRBACHER | 11-26-94 04:58 | ||
BGI BMP Files | RANDALL ELTON DING | 11-26-94 04:58 | ||
256 Color 320x200 BMP Loader | SIMON R BOWSER | 11-26-94 04:58 | ||
Gravity in Graphics | BAS VAN GAALEN | 11-26-94 04:58 | ||
Cheap Cross-fading Routine | DAVID PROPER | 11-26-94 04:58 | ||
Checksums | JOSE CAMPIONE | 11-26-94 04:58 | ||
Text Mode Copper Effects | PEDER HERBORG | 11-26-94 04:58 | ||
Copper Bar Effects | THILO WAGNER | 11-26-94 04:58 | ||
Rainbow Credits Scroll | BAS VAN GAALEN | 11-26-94 04:58 | ||
Custom Font Creation | CAMERON CLARK | 11-26-94 04:58 | ||
Quick 256 VGA Palette Cycling | TAPIO AIJALA | 11-26-94 04:58 | ||
Rain Dance Mimic | CAMERON CLARK | 11-26-94 04:58 | ||
Enhancement for Commanche Graphics | SWAG SUPPORT TEAM | 11-26-94 04:58 | ||
Graphics Readln/ReadKey etc. | KANDA'JALEN EIRSIE | 11-26-94 04:58 | ||
Planar 16 Color Mode Plot | JORT BLOEM | 11-26-94 04:58 | ||
Ellipse Routine | TANI HOSOKAWA | 11-26-94 04:58 | ||
ANIVGA Horizontal Expand Fade | JOHN HOWARD | 11-26-94 04:58 | ||
VGA Fonts for DPMI and REAL | CHRIS LAUTENBACH | 11-26-94 04:58 | ||
FLI Player | JOHN O'HARROW | 11-26-94 04:58 | ||
6 Common Text Modes | CHRIS FORBIS | 11-26-94 04:58 | ||
Font Creation Program | ANDREW EIGUS | 11-26-94 04:58 | ||
ET4000 video card | BAS VAN GAALEN | 11-26-94 04:58 | ||
Bouncing VGA Trails | CAMERON CLARK | 11-26-94 04:58 | ||
Mono PCX Viewer | ANDREAS OESTLUND | 11-26-94 04:58 | ||
Hardware Scrolling Routines | BAS VAN GAALEN | 11-26-94 04:58 | ||
enhanced cross-fade | BAS VAN GAALEN | 11-26-94 04:58 | ||
Full 256/16 Colour Fading | JANNES DROST | 11-26-94 04:58 | ||
Full VGA Fonts with Protected Mode | CHRIS LAUTENBACH | 11-26-94 04:58 | ||
New Optimized UModeQ Unit | ANTONIO SANCHEZ | 11-26-94 04:59 | ||
ANIVGA Wormhole | JOHN HOWARD | 11-26-94 04:59 | ||
Neat Wavey VGA Scoller | JEROEN BOUWENS | 11-26-94 04:59 | ||
Fast Polygon Fill | ALEX CHALFIN | 11-26-94 04:59 | ||
3D Prism | KRISJANIS GALE | 11-26-94 04:59 | ||
Raycasting (Re: Doom) Example | KAI ROHRBACHER | 11-26-94 04:59 | ||
Set Secondary Page Position | BAS VAN GAALEN | 11-26-94 04:59 | ||
Vector Ball Ellipse Splash | CAMERON CLARK | 11-26-94 04:59 | ||
Tweaked 256x256x256 Chained | BAS VAN GAALEN | 11-26-94 04:59 | ||
Texture Mapping | ALEX CHALFIN | 11-26-94 04:59 | ||
Tseng ET4000 SVGA Modes | BAS VAN GAALEN | 11-26-94 04:59 | ||
TSENG ET3000 And ET4000 | MAYNARD PHILBROOK | 11-26-94 04:59 | ||
360x256x256 Tweaked Mode | MAURICE MARVIN | 11-26-94 04:59 | ||
VESA Putpixel | JON ZARATE | 11-26-94 04:59 | ||
Mode 13 Fast Clear Screen | SCOTT SEARLE | 11-26-94 04:59 | ||
Get the Video Page | JOE WILCOX | 11-26-94 04:59 | ||
Improved Cross-Fade | BAS VAN GAALEN | 11-26-94 04:59 | ||
Drip Drip Drip | CHRISTOPHER CHANDRA | 02-28-95 09:57 | ||
Vesa and 320x200x256 | JOHN STEPHENSON | 02-28-95 10:11 | ||
RE: VESA BANK SWITCHING | JEREMIAS RAIME | 02-28-95 10:11 | ||
3D Graphics Routines | SCOTT STONE | 05-26-95 22:57 | ||
Starfield | SCOTT STONE | 05-26-95 22:57 | ||
StarField 2! | GRANT SMITH | 05-26-95 22:57 | ||
VESA Info | PEDRO MIGUEL BORGES | 05-26-95 22:58 | ||
Vesa Unit | JOHN STEPHENSON | 05-26-95 22:59 | ||
Cool Fonts | WILLIAM BARATH | 05-26-95 23:00 | ||
Nice Copper Bars | AKI TIKKALA | 05-26-95 23:00 | ||
Doom 3D Engine Techniques | JOSH WHITING | 05-26-95 23:01 | ||
Dripping Screen! | CHRISTOPHER CHANDRA | 05-26-95 23:01 | ||
Dumping a Mode 13h Screen to PCX | KEVIN LUCK | 05-26-95 23:02 | ||
Triple Buffering | MARCIN BORKOWSKI | 05-26-95 23:02 | ||
Fast Sierpinski Triangle | JEFF MOLOFEE | 05-26-95 23:03 | ||
VESA Bank Switching in 640x480x256 | MARNIX TIMMERMANS | 05-26-95 23:03 | ||
Fast Pure ASM Line Routine in 320x200 | JEROEN BOUWENS | 05-26-95 23:05 | ||
Nice Light Vector with Box | ALEX CHALFIN | 05-26-95 23:05 | ||
Fire Code | ALEX CHALFIN | 05-26-95 23:06 | ||
Fire Code II | RICK HAINES | 05-26-95 23:06 | ||
Fire Algorithm Explained | CLAUDIO TAGLIOLA | 05-26-95 23:06 | ||
Fire Code III | EVAN JONES | 05-26-95 23:06 | ||
Fractals | DAVE JARVIS | 05-26-95 23:06 | ||
->> Unisys LZH/GIF Patent Explained <<- | RYAN THOMPSON | 05-26-95 23:07 | ||
GIF Viewer up to 640x480x256 | MIKA STENBERG | 05-26-95 23:07 | ||
Detect | ROBERT PALMQVIST | 05-26-95 23:08 | ||
String Entry in Graphics Mode | MICHAEL SLACK | 05-26-95 23:08 | ||
Hardware Scrolling | ARNE DE.BRUIJN | 05-26-95 23:08 | ||
Morphing! | NIK DRONET | 05-26-95 23:20 | ||
Fire Code V | HILKO BENGEN | 05-26-95 23:22 | ||
Fire Code VI | JERE SANISALO | 05-26-95 23:22 | ||
SVGA GIF Displayer with FULL VESA UNIT! | LIONEL CORDESSES | 05-26-95 23:22 | ||
Yet More Stars! | JUSTIN GREER | 05-26-95 23:22 | ||
Direct screen writes in SVGA Tseng ET400 | BAS VAN GAALEN | 05-26-95 23:22 | ||
Drawing Objects in Mode 13h | DIRK WESSELS | 05-26-95 23:22 | ||
Determine if VGA Availabel | JOHN HOWARD | 05-26-95 23:23 | ||
Page Swapping | MINTO GEORGE | 05-26-95 23:23 | ||
Phong Shading Algorithm | JEROEN BOUWENS | 05-26-95 23:24 | ||
Bitplanes in Mode 12h | ARNE DE.BRUIJN | 05-26-95 23:24 | ||
100% Pascal Plasma | STEVEN MCLEOD | 05-26-95 23:24 | ||
Pouring Sand Effect | MARCIN BORKOWSKI | 05-26-95 23:27 | ||
True VESA Page Switching | JASON RENNIE | 05-26-95 23:27 | ||
Shearing | JOHN STEPHENSON | 05-26-95 23:27 | ||
Flag Splines | BAS VAN GAALEN | 05-26-95 23:28 | ||
Sphere Mapping in 3D | WIL BARATH | 05-26-95 23:28 | ||
Fast 3-Point Splines | WIL BARATH | 05-26-95 23:28 | ||
A Plethora of VESA Information | MYLES STROUS | 05-26-95 23:29 | ||
Texture Mapping | ALEX CHALFIN & KRIS VERBEECK | 05-26-95 23:29 | ||
Text-Mapped Vector Cube | ALEX CHALFIN | 05-26-95 23:30 | ||
Mode 12h Unit | WIL BARATH | 05-26-95 23:30 | ||
Reading TIFF Files | ALAN B. | 05-26-95 23:30 | ||
360x256x256 Graphics Mode | KAI ROHRBACHER | 05-26-95 23:30 | ||
Vesa Initialization | JEREMIAS RAIME | 05-26-95 23:31 | ||
Working VESA Code for All Modes | KERRY SOKALSKY | 05-26-95 23:32 | ||
Some VESA BIOS Stuff | DOYLE PATRICK | 05-26-95 23:32 | ||
Voxel Demo with Text Overlay | MIKI LANDEKIC | 05-26-95 23:32 | ||
Multicolor Wormhole Dance! | WIL BARATH | 05-26-95 23:33 | ||
VGA lines | EYAL DORON | 05-27-95 10:38 | ||
Re: 256 Colours | ZIV KATZIR | 09-04-95 10:44 | ||
Exploding Box - BGI Routines | MICHAEL DAY | 09-04-95 10:48 | ||
Fire Code IV | IAN LIN | 09-04-95 10:50 | ||
Convert PCX file to PASCAL images | BOJAN LANDEKIC | 09-04-95 10:53 | ||
Game Sprites | CAMERON CLARK | 09-04-95 10:54 | ||
New VoxelLand | ALEX CHALFIN | 09-04-95 10:54 | ||
Convert PCX file to PASCAL images | BOJAN LANDEKIC | 09-04-95 10:55 | ||
Another Flame Program | IAN LIN | 09-04-95 10:55 | ||
Enhanced Sinus Scroll | BAS VAN GAALEN | 09-04-95 10:57 | ||
Split Screen VGA | MARIO VAN DEN ANCKER | 09-04-95 10:57 | ||
VGA Scroller | JOSE ANTONIO NODA | 09-04-95 11:01 | ||
132 Column VGA Mode | ZBIGNIEW SZUSZKIEWICZ | 09-04-95 11:01 | ||
Watery Ripples | MORTEN HANSEN | 09-04-95 11:02 | ||
Fade Procedures | BOJAN LANDEKIC | 09-04-95 11:55 | ||
Another Text Fader | SAM VILAIN | 11-22-95 13:27 | ||
EGA VGA PALETTE | LUKASZ GRABUN | 11-22-95 13:29 | ||
Changing Text Fonts | DANNY SWETT | 11-22-95 13:32 | ||
Protected-Mode (DPMI) Vesa Info | RYSZARD SZKLENNIK | 11-22-95 13:33 | ||
Run Length TGA Viewer | PAT O'MALLEY | 11-22-95 15:50 | ||
BASM Display String with font | J.A.M. DE GREEF | 02-21-96 21:03 | ||
RE: Loading PCX Files | ALLAN BANG ANDERSEN | 02-21-96 21:04 | ||
Phong-shading | JEROEN BOUWENS | 02-21-96 21:04 | ||
Mode-13 Variable Width font | EDDY JANSSON | 02-21-96 21:04 | ||
Svga stuff | DAVID HENNINGSSON | 02-21-96 21:04 | ||
Show info on Targa file | GARY C. KING | 02-21-96 21:04 | ||
VGA MODE 12 Code | TJAKOBS@MSWE.DNET.MS.PHIL | 02-21-96 21:04 | ||
Re: Mode 80x50 or whatever | JIM LEONARD | 02-21-96 21:04 | ||
Saving the EGA/VGA Font | LDEBOER@IBM.NET | 05-31-96 09:17 | ||
copy 640x480 VGA color screen to file | BREN SESSIONS | 05-31-96 09:17 | ||
Vesa Driver Interface | PEA | 05-31-96 09:17 | ||
Force Different Video Modes | SCOTT TUNSTALL | 05-31-96 09:17 | ||
Re: FADING CODE | MIKE PHILLIPS | 08-30-96 09:35 | ||
Detect the DAC values | ARNE DE BRUIJN | 08-30-96 09:35 | ||
Full featured VESA Unit | LIONEL CORDESSES | 08-30-96 09:36 | ||
Display Mono Bitmap in EGA/VGA text mode | SWAG SUPPORT TEAM | 11-29-96 08:17 | ||
Mini VGA Graphics Mode unit | NELSON CHU | 11-29-96 08:17 | ||
VGA Textfont & Color changer | NILTON CASTILLO ALBARRACIN | 11-29-96 08:17 | ||
Another GetMem > 64k | GERHARD PIRAN | 11-29-96 08:17 | ||
Gotoxy in Assembler | SALVATORE MESCHINI | 05-30-97 18:17 | ||
Neat Graphics unit to emulate WIN95 | TOMMY ANDERSON | 05-30-97 18:17 | ||
EGA/VGA Mode unit | ANTON ZHUCHKOV | 05-30-97 18:17 | ||
fast ellips-drawing procedure | WOUTER 'TEUS' VAN REEVEN | 08-30-97 10:08 | ||
A small graph unit using BGI | EUGENEWA@MS8HNET.NET | 08-30-97 10:08 | ||
Fast implementation of digit plotting on | YUVAL MELAMED | 01-02-98 07:34 | ||
VGA ModeX graphics demo | SWAG SUPPORT TEAM | 01-02-98 07:34 | ||
Complete MCGA Unit | STEFAN OHRHALLINGER | 01-02-98 07:35 | ||
LCD-style Fonts for the BGI | PINO NAVATO | 01-02-98 07:35 |